> For the complete documentation index, see [llms.txt](https://elementalwarss.gitbook.io/elemental-wars/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://elementalwarss.gitbook.io/elemental-wars/gameplay-1/gameplay/pogodnye-usloviya.md).

# Weather

Weather is a changeable characteristic of surroundings in PvP mode. Weather in Elemental Wars have different types of rarity, which define it's duration. Each weather condition strengthens several abilities and weakens others. There are also unusual weather conditions in the game that will dramatically affect the in-game experience.

You can find some examples of rare and legendary weather conditions below:

**Rare - Volcanic Eruption**                                                                                                                                                       Fire Elementals gain +6% spell damage, +1% critical attack, and 4% mana cost reduction. Element of water gets -5% spell damage and +5% to spell cost (in MP)

![](/files/-Mk-7jP6ninrktE9KKpP)

**Legendary - The Witch's Mist**                                                                                                                                 The effect triggers every turn after 4 rounds: a random mage from each team turns into a frog for 2 turns and loses 5% of his mana. Mages' chance to dodge is increased by 15%.&#x20;

![](/files/-Mk-7fJcPnMeTG5kOags)

Our team decided to add weather conditions to the game for active in-game meta. We came up with more than 10 interesting types of weather for you.
