> For the complete documentation index, see [llms.txt](https://elementalwarss.gitbook.io/elemental-wars/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://elementalwarss.gitbook.io/elemental-wars/elemental-wars-token/ews-tokens/distribution.md).

# Distribution

| **Participant**   | **Supply** | **$EWARS**  |
| ----------------- | ---------- | ----------- |
| Developers        | 20%        | 42 000 000  |
| Player Rewards    | 50%        | 105 000 000 |
| Community Rewards | 20%        | 42 000 000  |
| Private presale   | 10%        | 21 000 000  |

### &#x20;                                                        **EWARS Tokenomics**

![](/files/-Mk-9cAiqyEHAgtqYkvs)

**Developers**

* 42,000,000 EWARS will be held by ARKAD for development services.
* 30% tokens will unlock in 12 months after the release of the game. After that, each month we will be unlocking 5% more.

**Player Rewards**

* 105,000,000 EWARS will be transferred to the award pool, managed by a smart contract.
* Players will receive rewards for winning PVP, as well as for killing bosses and participating in the events.

**Community Rewards**

* 42,000,000 EWARS will be held in a pool of discretionary rewards called Community Rewards, which will be distributed to the community on a discretionary basis.
* A discretionary pool has several advantages:
  * Rewarding activities that are difficult to quantify, but which make a significant contribution to the development of the game or game economy. For example: inviting a friend.
  * Providing rewards to the entire gaming community that make the game better.

**Private Presale**

* 21,000,000 EWARS are reserved for sale to a certain circle of people who will be in the whitelist.
